![]() That’s why casual games tend to be more creative than major releases, and why you sometimes get something odd and captivating, like Plants vs. It’s not like with AAA titles where if the game bombs then it’s years of work and millions of dollars down the drain. If the game works out, then great, and if it doesn’t, then the developer just tries something else. ![]() ![]() One nice thing about casual games, with fairly simple engines and small budgets, developers aren’t afraid to try new things. ![]()
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